Changes touching this path

  • the hero gets its field: two plumes converge and merge over 210 frames, then the loop stops, the canvas hides and the GPU is released onto a 1.7 KB twin that was already underneath it, and a test refuses the day the twin and the shader that made it stop matching b3f716f7 · dbf3dbe6…

Renames are not followed. loot's tree maps a path to an address, so a rename is a delete and an add. This list is the history of the name, not of the bytes.