Changes touching this path

  • the hero field stops being able to stall: a wall-clock backstop settles it when requestAnimationFrame is not merely throttled but stopped, a context-lost handler falls back to the twin instead of a blank canvas, and the entrance duration is documented as the 1.75 to 7 second range that frame counting actually produces 8cac2aa2 · dbf3dbe6…

Renames are not followed. loot's tree maps a path to an address, so a rename is a delete and an add. This list is the history of the name, not of the bytes.