Changes touching this path
- revset_everywhere names each scratch directory by a per-process counter rather than the clock, so two tests asking for the same row no longer share one copy: on Windows SystemTime ticks in 100 ns steps and the tests here reach scratch(archive) together, so a second caller could empty the first caller copy and fill it with another fixture store, which answers no change matching word for word. reproduced by overwriting one copy with another fixture by hand, and by naming scratch by process id alone (5 passed and 5 failed, the historic test failing at loot archive with the #2258 message). pinned by concurrent_scratch_callers_never_share_a_directory, red under the old clock naming in 18 runs of 18 (0 passed and 1 failed, 9 to 14 of 400 directories handed twice), restored green. ci/test-main.sh runs the workspace suite with --no-fail-fast and runs the site live suites after a red workspace suite, recording a failed suite and exiting non-zero naming it, while a failed provisioning step still stops the run; the bare step-or-record form was measured exiting 0 over a failed step, so a suite step runs in a subshell with set -e. the published_surfaces pin reads the --no-fail-fast line (5 passed and 1 failed with the flag removed). no migration, format byte or wire byte moves. the workspace suite is green under bash ci/local.sh against Postgres 18 (4431 passed over 138 binaries, 13 ignored; site live suites 7 files passed) (#2258)
e39a6465 · dbf3dbe6…
Renames are not followed. loot's tree maps a path to an address, so a rename is a delete and an add. This list is the history of the name, not of the bytes.